Ad Nauseam
3BB
Instant
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Agony Warp
UB
Instant
Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

Ajani Vengeant
2RW
Planeswalker - Ajani
3
+1: Target permanent doesn't untap during its controller's next untap step.
-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.
-7: Destroy all lands target player controls.

Akrasan Squire
W
Creature - Human Soldier
1/1
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Algae Gharial
3G
Creature - Crocodile
1/1
Shroud
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Algae Gharial.

Angelic Benediction
3W
Enchantment
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.

Angel's Herald
W
Creature - Human Cleric
1/1
2W, T, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it into play. Then shuffle your library.

Angelsong
1W
Instant
Prevent all combat damage that would be dealt this turn.
Cycling 2 (2, Discard this card: Draw a card.)

Arcane Sanctum
Land
Arcane Sanctum comes into play tapped.
T Add W, U, or B to your mana pool.

Archdemon of Unx
5BB
Creature - Demon
6/6
Flying, trample
At the beginning of your upkeep, sacrifice a non-Zombie creature, then put a 2/2 black Zombie creature token into play.

Banewasp Affliction
1B
Enchantment - Aura
Enchant creature
When enchanted creature is put into a graveyard, that creature's controller loses life equal to its toughness.

Bant Battlemage
2W
Creature - Human Wizard
2/2
G, T Target creature gains trample until end of turn.
U, T Target creature gains flying until end of turn.

Bant Charm
GWU
Instant
Choose one - Destroy target artifact; or put target creature on the bottom of its owner's library; or counter target instant spell.

Bant Panorama
Land
T Add 1 to your mana pool.
1, T, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it into play tapped. Then shuffle your library.

Battlegrace Angel
3WW
Creature - Angel
4/4
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Behemoth's Herald
G
Creature - Elf Shaman
1/1
2G, T, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.

Blightning
1BR
Sorcery
Blightning deals 3 damage to target player. That player discards two cards.

Blister Beetle
1B
Creature - Insect
1/1
When Blister Beetle comes into play, target creature gets -1/-1 until end of turn.

Blood Cultist
1BR
Creature - Human Wizard
1/1
T Blood Cultist deals 1 damage to target creature.
Whenever a creature dealt damage by Blood Cultist this turn is put into a graveyard, put a +1/+1 counter on Blood Cultist.

Bloodpyre Elemental
4R
Creature - Elemental
4/1
Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Play this ability only any time you could play a sorcery.

Bloodthorn Taunter
1R
Creature - Human Scout
1/1
Haste
T Target creature with power 5 or greater gains haste until end of turn.

Bone Splinters
B
Sorcery
As an additional cost to play Bone Splinters, sacrifice a creature.
Destroy target creature.

Branching Bolt
1RG
Instant
Choose one or both - Branching Bolt deals 3 damage to target creature with flying; and/or Branching Bolt deals 3 damage to target creature without flying.

Brilliant Ultimatum
WWUUUBB
Sorcery
Remove the top five cards of your library from the game. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.

Broodmate Dragon
3BRG
Creature - Dragon
4/4
Flying
When Broodmate Dragon comes into play, put a 4/4 red Dragon creature token with flying into play.

Bull Cerodon
4RW
Creature - Beast
5/5
Vigilance, haste

Caldera Hellion
3RR
Creature - Hellion
3/3
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Caldera Hellion comes into play, it deals 3 damage to each creature.

Call to Heel
1U
Instant
Return target creature to its owner's hand. Its controller draws a card.

Cancel
1UU
Instant
Counter target spell.

Carrion Thrash
2BRG
Creature - Viashino Warrior
4/4
When Carrion Thrash is put into a graveyard from play, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Cathartic Adept
U
Creature - Human Wizard
1/1
T Target player puts the top card of his or her library into his or her graveyard.

Cavern Thoctar
5G
Creature - Beast
5/5
1R: Cavern Thoctar gets +1/+0 until end of turn.

Clarion Ultimatum
GGWWWUU
Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards into play tapped, then shuffle your library.

Cloudheath Drake
4U
Artifact Creature - Drake
3/3
Flying
1W: Cloudheath Drake gains vigilance until end of turn.

Coma Veil
4U
Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.

Corpse Connoisseur
4B
Creature - Zombie Wizard
3/3
When Corpse Connoisseur comes into play, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
Unearth 3B (3B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Courier's Capsule
1U
Artifact
1U, T, Sacrifice Courier's Capsule: Draw two cards.

Court Archers
2G
Creature - Human Archer
1/3
Reach (This can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Covenant of Minds
4U
Sorcery
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If he or she doesn't, put those cards into your graveyard and draw five cards.

Cradle of Vitality
3W
Enchantment
Whenever you gain life, you may pay 1W. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Crucible of Fire
3R
Enchantment
Dragon creatures you control get +3/+3.

Cruel Ultimatum
UUBBBRR
Sorcery
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Crumbling Necropolis
Land
Crumbling Necropolis comes into play tapped.
T Add U, B, or R to your mana pool.

Cunning Lethemancer
2B
Creature - Human Wizard
2/2
At the beginning of your upkeep, each player discards a card.

Cylian Elf
1G
Creature - Elf Scout
2/2

Dawnray Archer
2U
Creature - Human Archer
1/1
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
W, T Dawnray Archer deals 1 damage to target attacking or blocking creature.

Death Baron
1BB
Creature - Zombie Wizard
2/2
Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.

Deathgreeter
B
Creature - Human Shaman
1/1
Whenever another creature is put into a graveyard from play, you may gain 1 life.

Deft Duelist
WU
Creature - Human Rogue
2/1
First strike
Shroud (This creature can't be the target of spells or abilities.)

Demon's Herald
B
Creature - Human Wizard
1/1
2B, T, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it into play. Then shuffle your library.

Dispeller's Capsule
W
Artifact
2W, T, Sacrifice Dispeller's Capsule: Destroy target artifact or enchantment.

Dragon Fodder
1R
Sorcery
Put two 1/1 red Goblin creature tokens into play.

Dragon's Herald
R
Creature - Goblin Shaman
1/1
2R, T, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it into play. Then shuffle your library.

Dreg Reaver
4B
Creature - Zombie Beast
4/3

Dregscape Zombie
1B
Creature - Zombie
2/1
Unearth B (B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Druid of the Anima
1G
Creature - Elf Druid
1/1
T Add R, G, or W to your mana pool.

Drumhunter
3G
Creature - Human Druid Warrior
2/2
At the end of your turn, if you control a creature with power 5 or greater, you may draw a card.
T Add 1 to your mana pool.

Elspeth, Knight-Errant
2WW
Planeswalker - Elspeth
4
+1: Put a 1/1 white Soldier creature token into play.
+1: Target creature gets +3/+3 and gains flying until end of turn.
-8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.

Elvish Visionary
1G
Creature - Elf Shaman
1/1
When Elvish Visionary comes into play, draw a card.

Empyrial Archangel
4GWWU
Creature - Angel
5/8
Flying, shroud
All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Esper Battlemage
2U
Artifact Creature - Human Wizard
2/2
W, T Prevent the next 2 damage that would be dealt to you this turn.
B, T Target creature gets -1/-1 until end of turn.

Esper Charm
WUB
Instant
Choose one - Destroy target enchantment; or draw two cards; or target player discards two cards.

Esper Panorama
Land
T Add 1 to your mana pool.
1, T, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it into play tapped. Then shuffle your library.

Etherium Astrolabe
2U
Artifact
Flash
B, T, Sacrifice an artifact: Draw a card.

Etherium Sculptor
1U
Artifact Creature - Vedalken Artificer
1/2
Artifact spells you play cost 1 less to play.

Ethersworn Canonist
1W
Artifact Creature - Human Cleric
2/2
Each player who has played a nonartifact spell this turn can't play additional nonartifact spells.

Excommunicate
2W
Sorcery
Put target creature on top of its owner's library.

Executioner's Capsule
B
Artifact
1B, T, Sacrifice Executioner's Capsule: Destroy target nonblack creature.

Exuberant Firestoker
2R
Creature - Human Druid Shaman
1/1
At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player.
T Add 1 to your mana pool.

Fatestitcher
3U
Creature - Zombie Wizard
1/2
T You may tap or untap another target permanent.
Unearth U (U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Feral Hydra
XG
Creature - Hydra Beast
0/0
Feral Hydra comes into play with X +1/+1 counters on it.
3: Put a +1/+1 counter on Feral Hydra. Any player may play this ability.

Filigree Sages
3U
Artifact Creature - Vedalken Wizard
2/3
2U: Untap target artifact.

Fire-Field Ogre
1UBR
Creature - Ogre Mutant
4/2
First strike
Unearth UBR (UBR: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Flameblast Dragon
4RR
Creature - Dragon
5/5
Flying
Whenever Flameblast Dragon attacks, you may pay XR. If you do, Flameblast Dragon deals X damage to target creature or player.

Fleshbag Marauder
2B
Creature - Zombie Warrior
3/1
When Fleshbag Marauder comes into play, each player sacrifices a creature.

Forest
Basic Land - Forest

Gather Specimens
3UUU
Instant
If a creature would come into play under an opponent's control this turn, it comes into play under your control instead.

Gift of the Gargantuan
2G
Sorcery
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Glaze Fiend
1B
Artifact Creature - Illusion
0/1
Flying
Whenever another artifact comes into play under your control, Glaze Fiend gets +2/+2 until end of turn.

Goblin Assault
2R
Enchantment
At the beginning of your upkeep, put a 1/1 red Goblin creature token with haste into play.
Goblin creatures attack each turn if able.

Goblin Deathraiders
BR
Creature - Goblin Warrior
3/1
Trample

Goblin Mountaineer
R
Creature - Goblin Scout
1/1
Mountainwalk

Godsire
4RGGW
Creature - Beast
8/8
Vigilance
T Put an 8/8 Beast creature token into play that's red, green, and white.

Godtoucher
3G
Creature - Elf Cleric
2/2
1W, T Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

Grixis Battlemage
2B
Creature - Human Wizard
2/2
U, T Draw a card, then discard a card.
R, T Target creature can't block this turn.

Grixis Charm
UBR
Instant
Choose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn.

Grixis Panorama
Land
T Add 1 to your mana pool.
1, T, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Guardians of Akrasa
2W
Creature - Human Soldier
0/4
Defender
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Gustrider Exuberant
2W
Creature - Human Wizard
1/2
Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

Hellkite Overlord
4BRRG
Creature - Dragon
8/8
Flying, trample, haste
R: Hellkite Overlord gets +1/+0 until end of turn.
BG: Regenerate Hellkite Overlord.

Hell's Thunder
1RR
Creature - Elemental
4/4
Flying, haste
At end of turn, sacrifice Hell's Thunder.
Unearth 4R (4R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Hindering Light
WU
Instant
Counter target spell that targets you or a permanent you control.
Draw a card.

Hissing Iguanar
2R
Creature - Lizard
3/1
Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.

Immortal Coil
2BB
Artifact
T, Remove two cards in your graveyard from the game: Draw a card.
If damage would be dealt to you, prevent that damage. Remove a card in your graveyard from the game for each 1 damage prevented this way.
When there are no cards in your graveyard, you lose the game.

Incurable Ogre
3R
Creature - Ogre Mutant
5/1

Infest
1BB
Sorcery
All creatures get -2/-2 until end of turn.

Invincible Hymn
6WW
Sorcery
Count the number of cards in your library. Your life total becomes that number.

Island
Basic Land - Island

Jhessian Infiltrator
GU
Creature - Human Rogue
2/2
Jhessian Infiltrator is unblockable.

Jhessian Lookout
1U
Creature - Human Scout
2/1

Jund Battlemage
2R
Creature - Human Shaman
2/2
B, T Target player loses 1 life.
G, T Put a 1/1 green Saproling creature token into play.

Jund Charm
BRG
Instant
Choose one - Remove target player's graveyard from the game; or Jund Charm deals 2 damage to each creature; or put two +1/+1 counters on target creature.

Jund Panorama
Land
T Add 1 to your mana pool.
1, T, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it into play tapped. Then shuffle your library.

Jungle Shrine
Land
Jungle Shrine comes into play tapped.
T Add R, G, or W to your mana pool.

Jungle Weaver
5GG
Creature - Spider
5/6
Reach (This can block creatures with flying.)
Cycling 2 (2, Discard this card: Draw a card.)

Kathari Screecher
2U
Creature - Bird Soldier
2/2
Flying
Unearth 2U (2U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Kederekt Creeper
UBR
Creature - Horror
2/3
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)
Kederekt Creeper can't be blocked except by two or more creatures.

Kederekt Leviathan
6UU
Creature - Leviathan
5/5
When Kederekt Leviathan comes into play, return all other nonland permanents to their owners' hands.
Unearth 6U (6U: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Keeper of Progenitus
3G
Creature - Elf Druid
1/3
Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana to his or her mana pool of any type that land produced.

Kiss of the Amesha
4WU
Sorcery
Target player gains 7 life and draws two cards.

Knight of the Skyward Eye
1W
Creature - Human Knight
2/2
3G: Knight of the Skyward Eye gets +3/+3 until end of turn. Play this ability only once each turn.

Knight of the White Orchid
WW
Creature - Human Knight
2/2
First strike
When Knight of the White Orchid comes into play, if an opponent controls more lands than you, you may search your library for a Plains card, put it into play, then shuffle your library.

Knight-Captain of Eos
4W
Creature - Human Knight
2/2
When Knight-Captain of Eos comes into play, put two 1/1 white Soldier creature tokens into play.
W, Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.

Kresh the Bloodbraided
2BRG
Legendary Creature - Human Warrior
3/3
Whenever another creature is put into a graveyard from play, you may put X +1/+1 counters on Kresh the Bloodbraided, where X is that creature's power.

Lich's Mirror
5
Artifact
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.

Lightning Talons
2R
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has first strike.

Lush Growth
G
Enchantment - Aura
Enchant land
Enchanted land is a Mountain, Forest, and Plains.

Magma Spray
R
Instant
Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, remove it from the game instead.

Manaplasm
2G
Creature - Ooze
1/1
Whenever you play a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.

Marble Chalice
2W
Artifact
T You gain 1 life.

Master of Etherium
2U
Artifact Creature - Vedalken Wizard
*/*
Master of Etherium's power and toughness are each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.

Mayael the Anima
RGW
Legendary Creature - Elf Shaman
2/3
3RGW, T Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them into play. Put the rest on the bottom of your library in any order.

Memory Erosion
1UU
Enchantment
Whenever an opponent plays a spell, that player puts the top two cards of his or her library into his or her graveyard.

Metallurgeon
1W
Artifact Creature - Human Artificer
1/2
W, T Regenerate target artifact.

Mighty Emergence
2G
Enchantment
Whenever a creature with power 5 or greater comes into play under your control, you may put two +1/+1 counters on it.

Mindlock Orb
3U
Artifact
Players can't search libraries.

Minion Reflector
5
Artifact
Whenever a nontoken creature comes into play under your control, you may pay 2. If you do, put a token into play that's a copy of that creature. That token has haste and "At end of turn, sacrifice this permanent."

Mosstodon
4G
Creature - Plant Elephant
5/3
1: Target creature with power 5 or greater gains trample until end of turn.

Mountain
Basic Land - Mountain

Mycoloth
3GG
Creature - Fungus
4/4
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, put a 1/1 green Saproling creature token into play for each +1/+1 counter on Mycoloth.

Naturalize
1G
Instant
Destroy target artifact or enchantment.

Naya Battlemage
2G
Creature - Human Shaman
2/2
R, T Target creature gets +2/+0 until end of turn.
W, T Tap target creature.

Naya Charm
RGW
Instant
Choose one - Naya Charm deals 3 damage to target creature; or return target card in a graveyard to its owner's hand; or tap all creatures target player controls.

Naya Panorama
Land
T Add 1 to your mana pool.
1, T, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it into play tapped. Then shuffle your library.

Necrogenesis
BG
Enchantment
2: Remove target creature card in a graveyard from the game. Put a 1/1 green Saproling creature token into play.

Obelisk of Bant
3
Artifact
T Add G, W, or U to your mana pool.

Obelisk of Esper
3
Artifact
T Add W, U, or B to your mana pool.

Obelisk of Grixis
3
Artifact
T Add U, B, or R to your mana pool.

Obelisk of Jund
3
Artifact
T Add B, R, or G to your mana pool.

Obelisk of Naya
3
Artifact
T Add R, G, or W to your mana pool.

Oblivion Ring
2W
Enchantment
When Oblivion Ring comes into play, remove another target nonland permanent from the game.
When Oblivion Ring leaves play, return the removed card to play under its owner's control.

Onyx Goblet
2B
Artifact
T Target player loses 1 life.

Ooze Garden
1G
Enchantment
1G, Sacrifice a non-Ooze creature: Put an X/X green Ooze creature token into play, where X is the sacrificed creature's power. Play this ability only any time you could play a sorcery.

Outrider of Jhess
3U
Creature - Human Knight
2/2
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Plains
Basic Land - Plains

Predator Dragon
3RRR
Creature - Dragon
4/4
Flying, haste
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)

Prince of Thralls
4UBBR
Creature - Demon
7/7
Whenever a permanent an opponent controls is put into a graveyard, put that card into play under your control unless that opponent pays 3 life.

Protomatter Powder
2U
Artifact
4W, T, Sacrifice Protomatter Powder: Return target artifact card from your graveyard to play.

Punish Ignorance
WUUB
Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.

Puppet Conjurer
1B
Artifact Creature - Human Wizard
1/2
U, T Put a 0/1 blue Homunculus artifact creature token into play.
At the beginning of your upkeep, sacrifice a Homunculus.

Qasali Ambusher
1GW
Creature - Cat Warrior
2/3
Reach
If a creature is attacking you and you control a Forest and a Plains, you may play Qasali Ambusher without paying its mana cost and as though it had flash.

Quietus Spike
3
Artifact - Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip 3

Rafiq of the Many
1GWU
Legendary Creature - Human Knight
3/3
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.

Rakeclaw Gargantuan
2RGW
Creature - Beast
5/3
1: Target creature with power 5 or greater gains first strike until end of turn.

Ranger of Eos
3W
Creature - Human Soldier
3/2
When Ranger of Eos comes into play, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.

Realm Razer
3RGW
Creature - Beast
4/2
When Realm Razer comes into play, remove all lands from the game.
When Realm Razer leaves play, return the removed cards to play tapped under their owners' control.

Relic of Progenitus
1
Artifact
T Target player removes a card in his or her graveyard from the game.
1, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Resounding Roar
1G
Instant
Target creature gets +3/+3 until end of turn.
Cycling 5RGW (5RGW, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

Resounding Scream
2B
Sorcery
Target player discards a card at random.
Cycling 5UBR (5UBR, Discard this card: Draw a card.)
When you cycle Resounding Scream, target player discards two cards at random.

Resounding Silence
3W
Instant
Remove target attacking creature from the game.
Cycling 5GWU (5GWU, Discard this card: Draw a card.)
When you cycle Resounding Silence, remove up to two target attacking creatures from the game.

Resounding Thunder
2R
Instant
Resounding Thunder deals 3 damage to target creature or player.
Cycling 5BRG (5BRG, Discard this card: Draw a card.)
When you cycle Resounding Thunder, it deals 6 damage to target creature or player.

Resounding Wave
2U
Instant
Return target permanent to its owner's hand.
Cycling 5WUB (5WUB, Discard this card: Draw a card.)
When you cycle Resounding Wave, return two target permanents to their owners' hands.

Rhox Charger
3G
Creature - Rhino Soldier
3/3
Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Rhox War Monk
GWU
Creature - Rhino Monk
3/4
Lifelink

Ridge Rannet
5RR
Creature - Beast
6/4
Cycling 2 (2, Discard this card: Draw a card.)

Rip-Clan Crasher
RG
Creature - Human Warrior
2/2
Haste

Rockcaster Platoon
5WW
Creature - Rhino Soldier
5/7
4G: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Rockslide Elemental
2R
Creature - Elemental
1/1
First strike
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Rockslide Elemental.

Sacellum Godspeaker
2G
Creature - Elf Druid
2/2
T Reveal any number of creature cards with power 5 or greater from your hand. Add G to your mana pool for each card revealed this way.

Salvage Titan
4BB
Artifact Creature - Golem
6/4
You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.
Remove three artifact cards in your graveyard from the game: Return Salvage Titan from your graveyard to your hand.

Sanctum Gargoyle
3W
Artifact Creature - Gargoyle
2/3
Flying
When Sanctum Gargoyle comes into play, you may return target artifact card from your graveyard to your hand.

Sangrite Surge
4RG
Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.

Sarkhan Vol
2RG
Planeswalker - Sarkhan
4
+1: Creatures you control get +1/+1 and gain haste until end of turn.
-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
-6: Put five 4/4 red Dragon creature tokens with flying into play.

Savage Hunger
2G
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample.
Cycling 2 (2, Discard this card: Draw a card.)

Savage Lands
Land
Savage Lands comes into play tapped.
T Add B, R, or G to your mana pool.

Scavenger Drake
3B
Creature - Drake
1/1
Flying
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Scavenger Drake.

Scourge Devil
4R
Creature - Devil
3/3
When Scourge Devil comes into play, creatures you control get +1/+0 until end of turn.
Unearth 2R (2R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Scourglass
3WW
Artifact
T, Sacrifice Scourglass: Destroy all permanents except for artifacts and lands. Play this ability only during your upkeep.

Seaside Citadel
Land
Seaside Citadel comes into play tapped.
T Add G, W, or U to your mana pool.

Sedraxis Specter
UBR
Creature - Specter
3/2
Flying
Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.
Unearth 1B (1B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Sedris, the Traitor King
3UBR
Legendary Creature - Zombie Warrior
5/5
Each creature card in your graveyard has unearth 2B. (2B: Return the card to play. The creature gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Shadowfeed
B
Instant
Remove target card in a graveyard from the game. You gain 3 life.

Sharding Sphinx
4UU
Artifact Creature - Sphinx
4/4
Flying
Whenever an artifact creature you control deals combat damage to a player, you may put a 1/1 blue Thopter artifact creature token with flying into play.

Sharuum the Hegemon
3WUB
Legendary Artifact Creature - Sphinx
5/5
Flying
When Sharuum the Hegemon comes into play, you may return target artifact card from your graveyard to play.

Shore Snapper
2B
Creature - Beast
2/2
U: Shore Snapper gains islandwalk until end of turn.

Sighted-Caste Sorcerer
1W
Creature - Human Wizard
1/1
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
U: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Sigil Blessing
GW
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Sigil of Distinction
X
Artifact - Equipment
Sigil of Distinction comes into play with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip-Remove a charge counter from Sigil of Distinction.

Sigiled Paladin
WW
Creature - Human Knight
2/2
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Skeletal Kathari
4B
Creature - Bird Skeleton
3/2
Flying
B, Sacrifice a creature: Regenerate Skeletal Kathari.

Skeletonize
4R
Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way is put into a graveyard this turn, put a 1/1 black Skeleton creature token into play with "B: Regenerate this creature."

Skill Borrower
2U
Artifact Creature - Human Wizard
1/3
Play with the top card of your library revealed.
As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Skullmulcher
4G
Creature - Elemental
3/3
Devour 1 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with that many +1/+1 counters on it.)
When Skullmulcher comes into play, draw a card for each creature it devoured.

Soul's Fire
2R
Instant
Target creature you control in play deals damage equal to its power to target creature or player.

Soul's Grace
1W
Instant
You gain life equal to target creature's power.

Soul's Might
4G
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.

Spearbreaker Behemoth
5GG
Creature - Beast
5/5
Spearbreaker Behemoth is indestructible.
1: Target creature with power 5 or greater is indestructible this turn.

Spell Snip
2U
Instant
Counter target spell unless its controller pays 1.
Cycling 2 (2, Discard this card: Draw a card.)

Sphinx Sovereign
4WUUB
Artifact Creature - Sphinx
6/6
Flying
At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.

Sphinx's Herald
U
Artifact Creature - Vedalken Wizard
1/1
2U, T, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it into play. Then shuffle your library.

Sprouting Thrinax
BRG
Creature - Lizard
3/3
When Sprouting Thrinax is put into a graveyard from play, put three 1/1 green Saproling creature tokens into play.

Steelclad Serpent
5U
Artifact Creature - Serpent
4/5
Steelclad Serpent can't attack unless you control another artifact.

Steward of Valeron
GW
Creature - Human Druid Knight
2/2
Vigilance
T Add G to your mana pool.

Stoic Angel
1GWU
Creature - Angel
3/4
Flying, vigilance
Players can't untap more than one creature during their untap steps.

Sunseed Nurturer
2W
Creature - Human Druid Wizard
1/1
At the end of your turn, if you control a creature with power 5 or greater, you may gain 2 life.
T Add 1 to your mana pool.

Swamp
Basic Land - Swamp

Swerve
UR
Instant
Change the target of target spell with a single target.

Tar Fiend
5B
Creature - Elemental
4/4
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
When Tar Fiend comes into play, target player discards a card for each creature it devoured.

Tezzeret the Seeker
3UU
Planeswalker - Tezzeret
4
+1: Untap up to two target artifacts.
-X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.
-5: Artifacts you control become 5/5 artifact creatures until end of turn.

Thorn-Thrash Viashino
3R
Creature - Viashino Warrior
2/2
Devour 2 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with twice that many +1/+1 counters on it.)
G: Thorn-Thrash Viashino gains trample until end of turn.

Thoughtcutter Agent
UB
Artifact Creature - Human Rogue
1/1
UB, T Target player loses 1 life and reveals his or her hand.

Thunder-Thrash Elder
2R
Creature - Viashino Warrior
1/1
Devour 3 (As this comes into play, you may sacrifice any number of creatures. This creature comes into play with three times that many +1/+1 counters on it.)

Tidehollow Sculler
WB
Artifact Creature - Zombie
2/2
When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.
When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

Tidehollow Strix
UB
Artifact Creature - Bird
2/1
Flying
Deathtouch (Whenever this creature deals damage to a creature, destroy that creature.)

Titanic Ultimatum
RRGGGWW
Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.

Topan Ascetic
2G
Creature - Human Monk
2/2
Tap an untapped creature you control: Topan Ascetic gets +1/+1 until end of turn.

Tortoise Formation
3U
Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Tower Gargoyle
1WUB
Artifact Creature - Gargoyle
4/4
Flying

Undead Leotau
5B
Creature - Zombie Cat
3/4
R: Undead Leotau gets +1/-1 until end of turn.
Unearth 2B (2B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Vectis Silencers
2U
Artifact Creature - Human Rogue
1/2
2B: Vectis Silencers gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)

Vein Drinker
4BB
Creature - Vampire
4/4
Flying
R, T Vein Drinker deals damage equal to its power to target creature. That creature deals damage equal to its power to Vein Drinker.
Whenever a creature dealt damage by Vein Drinker this turn is put into a graveyard, put a +1/+1 counter on Vein Drinker.

Viashino Skeleton
3R
Creature - Viashino Skeleton
2/1
1B, Discard a card: Regenerate Viashino Skeleton.

Vicious Shadows
6R
Enchantment
Whenever a creature is put into a graveyard from play, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

Violent Ultimatum
BBRRRGG
Sorcery
Destroy three target permanents.

Viscera Dragger
3B
Creature - Zombie Ogre Warrior
3/3
Cycling 2 (2, Discard this card: Draw a card.)
Unearth 1B (1B: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Vithian Stinger
2R
Creature - Human Shaman
0/1
T Vithian Stinger deals 1 damage to target creature or player.
Unearth 1R (1R: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

Volcanic Submersion
4R
Sorcery
Destroy target artifact or land.
Cycling 2 (2, Discard this card: Draw a card.)

Waveskimmer Aven
2GWU
Creature - Bird Soldier
2/4
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Welkin Guide
4W
Creature - Bird Cleric
2/2
Flying
When Welkin Guide comes into play, target creature gets +2/+2 and gains flying until end of turn.

Where Ancients Tread
4R
Enchantment
Whenever a creature with power 5 or greater comes into play under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

Wild Nacatl
G
Creature - Cat Warrior
1/1
Wild Nacatl gets +1/+1 as long as you control a Mountain.
Wild Nacatl gets +1/+1 as long as you control a Plains.

Windwright Mage
WUB
Artifact Creature - Human Wizard
2/2
Lifelink (Whenever this creature deals damage, you gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.

Woolly Thoctar
RGW
Creature - Beast
5/4

Yoked Plowbeast
5WW
Creature - Beast
5/5
Cycling 2 (2, Discard this card: Draw a card.)

